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Abstraction

Abstraction in Java

Abstraction is a fundamental concept in Object-Oriented Programming (OOP) that involves simplifying complex systems by modeling classes based on the essential properties and behaviors they share. It allows developers to focus on relevant aspects while hiding unnecessary details. Abstraction is often achieved through abstract classes and interfaces in Java.

Abstract Classes:

An abstract class is a class that cannot be instantiated on its own and may contain abstract methods, which are methods without a body. Abstract methods are meant to be implemented by concrete (non-abstract) subclasses.

Syntax:

 // Abstract class
abstract class Shape {
    // Abstract method
    abstract void draw();

    // Concrete method
    void move() {
        System.out.println("Moving the shape");
    }
}

// Concrete subclass
class Circle extends Shape {
    @Override
    void draw() {
        System.out.println("Drawing a circle");
    }
}

In this example, Shape is an abstract class with an abstract method draw(). The Circle class is a concrete subclass that extends Shape and provides an implementation for the draw method.

Interfaces:

An interface is a collection of abstract methods. It defines a contract that concrete classes must adhere to. In Java, a class can implement multiple interfaces.

Syntax:

 // Interface
interface Shape {
    // Abstract method
    void draw();

    // Default method (Java 8 and later)
    default void move() {
        System.out.println("Moving the shape");
    }
}

// Concrete class implementing the interface
class Circle implements Shape {
    @Override
    public void draw() {
        System.out.println("Drawing a circle");
    }
}

In this example, Shape is an interface with an abstract method draw. The Circle class implements the Shape interface and provides an implementation for the draw method.

Abstract Classes vs. Interfaces:

  • Abstract Classes:
    • Can have both abstract and concrete methods.
    • Can have instance variables.
    • Can have constructors.
    • Supports access modifiers (public, protected, private).
    • Supports the extends keyword for inheritance.
  • Interfaces:
    • Can only have abstract methods (before Java 8).
    • Can have default and static methods (Java 8 and later).
    • Cannot have instance variables (before Java 8).
    • Cannot have constructors.
    • Supports access modifiers (public, default).
    • Supports the extends keyword for multiple inheritance.

Encapsulation and Abstraction:

  • Encapsulation: Involves bundling data (fields) and methods that operate on the data within a single unit (class), and controlling access to that unit.
  • Abstraction: Involves hiding the implementation details and providing a simplified view of the object.

Together, encapsulation and abstraction promote the creation of well-organized and maintainable code by focusing on essential features and limiting access to internal details. They are key principles in achieving modularity and flexibility in software design.

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